BA2A♥Art Test♥Monkey Island
06:33For our internal art test, I picked the Monkey Island: Lost Cove prompt. I watched a playthrough of the game to get the feel for the atmosphere before starting to create my character.
I didn't really understand why there would be a temple underwater in the prompt, or why there would be a shop in an underwater temple, so I tried to link all of the aspects together when creating my character. I came up with the idea of a rogue-like character who was condemned by a religion for profiting off stolen goods, whose spirit is forever attached to the temple so they could keep an eye on them. After the temple sunk to the bottom of the ocean, the ghost of the rogue continues to set up shop now that there's nobody left at the temple to stop them.
I started off by creating silhouettes for my character.
Then, I started adding colour for the 'daytime' version of the character. I knew I wanted the silhouette to remain mostly the same between the daytime and night-time versions so the character could stay recognisable. However, I wanted the colour scheme to swap between a brighter, daytime version and a darker, cooler set of colours for the twilight version.









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