This project felt like quite a step up from my previous work. We were given a reference image of a vintage telephone that we had to recreate in Maya. I remember being shocked at first that the phone was so complex, and it took me a long time to adjust to having to pay attention to so many details, and to figure out how each tool worked in order to warp shapes enough to get the right effect.
I started blocking out the main body of the phone before moving up to the intricacies of the top part, for which I was required to learn how to use tools like 'flare' on cylinders and the like. Another difficult part was bridging the gaps between the dips in the dial on the phone after using the 'duplicate special' function to create each dip.
The hardest part was figuring out how to make the helix shape work as the 'cord' to the telephone. Rather than being simple but a little tedious like the other parts, it required a lot of careful manipulating in order to get the shape just right.
I am overall fairly satisfied with the outcome of this task. It felt impossible at first, so actually completing it was pleasing. I'm also fairly happy with how it looks, and I feel like I did a good job of modelling the details in the top of the phone. The only thing I feel could use a little more work is the cord as it is twisted in an unusual way, however I feel like I will improve in manipulating the model with practice.







